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Full Steam Machines Ahead at CES

This week's CES will feature looks at Steam Machines from various partners in Valve's hardware initiative. Engadget reports a dozen companies have announced plans to show off SteamOS machines at the show: Alienware, Falcon Northwest, iBuyPower, CyberPowerPC, Origin PC, Gigabyte,, Webhallen, Alternate, Next, Zotac, and Scan Computers (thanks Destructoid). On a related note, CyberPowerPC sends along specs for two of their SteamOS-powered machines to give a sense of what to expect:

CYBERPOWERPC Steam Machine will come in several pre-configured options priced from $499 to $699 with the ability customize all models.

Base Price $499 $699
Case CYBERPOWERPC Steam Machine Gaming Chassis
Graphics AMD Radeon R9 270 2GB GDDR5 Video Card NVIDIA GeForce GTX 760 2GB GDDR5 Video Card
Processor AMD A6-6400K 3.90 GHz Intel® Core™ i3-4330 3.50 GHz
Storage 500GB SATA-III 7200 RPM HDD
RAM 8GB DDR3 1600MHz Dual Channel Memory
Chipset mITX motherboard w/ 802.11 WiFi + Bluetooth mITX motherboard w/ 802.11 AC WiFi + Bluetooth
Accessory Steam Controller
OS SteamOS
Availability ETA: 2H 2014

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53. Re: Full Steam Machines Ahead at CES Jan 8, 2014, 13:26 descender
I don't see how it matters that they are outselling MS in uncontested markets at all. In contested markets (where they are having supply issues because they launched in too many countries) they are only outselling MS by <5% of sales. They could have pushed all of that supply to the same markets that MS launched in, sold the same total number of units (outselling MS by 20% instead of 5), and then still launched in the other countries ahead of the game. They have given MS a chance to make up those sales numbers very quickly. Sony are also coming off of the weaker previous generation and their userbase was more apt to upgrade quicker.

Reguarding exclusivity I think you miss my point, no one goes to the store and says "Man i really want to buy a gaming system that only runs 1/3 of the software in this store". Going there to buy halo or other exclusive software is a problem they created in the first place, if it goes away you don't think consumers would be happier?

"You don't take one look at that thing and recognize the problem with the face buttons?"

No, and I think what you just did is what the majority of people demo'ing this thing do. They aren't making new "standard gamepads" and trying to use it like one is making the first mistake. They moved the face buttons to the back of the controller specifically so you don't have to take your thumb off the pads (and the right pad presses as face buttons if you desire anyway). You are only going to press those buttons on the face (or the touchpad in the center) for non time intensive actions like inventories and maps. I am a bit surprised that the new back buttons are large and not split into 2 buttons, but I don't really think it's that big of an issue.

"There is no resistance for movement" I think that's simply a matter of programming. Why would they have that huge trackpad capable of any varying degree of movement you want, and then limit it to 4 hotzones and simple WASD button presses? I think you are confusing what gamepad games and what unsupported M+KB games will play like on the controller. New games are not going to use simple WASD movement control, only older games.

This comment was edited on Jan 8, 2014, 13:40.
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