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Bungie on Lack of PC Destiny Plans

An interview with Bungie on IGN touches on why there are no concrete plans for a PC edition of Destiny, Bungie's upcoming first-person shooter (thanks NowGamer). Just as four out of five dentists recommend sugarless gum, community manager Eric Osborne explains that shipping on four out of five platforms is what's keeping development of this project manageable:

"Its a huge challenge to ship four platforms and a massive opportunity to reach a new audience," said Osborne.

"We know there are a lot of people out there asking for PC and we know that there are a lot of gamers that would willingly give us money, but what we have to do is make sure were focused enough to bring a good experience to any platform that we ship on," Osborne continued.

"What we 100 percent are not going to do is spread ourselves so thin that it negatively harms the other platforms. So right now we have the four platforms, which is a lot to focus on."

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43. Re: Bungie on Lack of PC Destiny Plans Nov 4, 2013, 15:42 jdreyer
 
ItBurn wrote on Nov 4, 2013, 15:35:
Remove Bioshock infinite(it's the definition of taking something and making it mass market to make more money). Add Star Citizen and other Kickstarter projects(I guess your list is only released games though).

I thought about SC, but it's open to criticism that it's just sucking cash, and also it hasn't come out yet.

Also, Bio Infinite: wow, really? A game that took almost five years to make with a unique setting, great world building, great story telling, and you think this was a mass market cash grab? I think it was an risky venture. The safe move would have been to make Bioshock 3. It would have come out sooner, and they would have had more confidence in it selling more.
 
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"Microsoft is the absent minded parent of PC gaming" - Verno
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