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Bungie on Lack of PC Destiny Plans

An interview with Bungie on IGN touches on why there are no concrete plans for a PC edition of Destiny, Bungie's upcoming first-person shooter (thanks NowGamer). Just as four out of five dentists recommend sugarless gum, community manager Eric Osborne explains that shipping on four out of five platforms is what's keeping development of this project manageable:

"Its a huge challenge to ship four platforms and a massive opportunity to reach a new audience," said Osborne.

"We know there are a lot of people out there asking for PC and we know that there are a lot of gamers that would willingly give us money, but what we have to do is make sure were focused enough to bring a good experience to any platform that we ship on," Osborne continued.

"What we 100 percent are not going to do is spread ourselves so thin that it negatively harms the other platforms. So right now we have the four platforms, which is a lot to focus on."

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40. Re: Bungie on Lack of PC Destiny Plans Nov 4, 2013, 15:35 jdreyer
 
Topevoli wrote on Nov 4, 2013, 13:56:
"We realize our game is not good enough to warrant a $60 price tag on the PC because the variety, quality and price of the competition means we will never be profitable. Console games sell and retain their $60 price for almost their entire lifespan, even if its terrible. So we choose to play it safe"

Fixed.

I think ports to the PC are still going to be an issue. "Next Gen" still can't match "current Gen" PC's in terms of graphical power. Just like this generation, to make a PC game really stick out will require a significant effort. If they try to release the same game on all three systems the PC version will look mediocre compared to the PC exclusives released at the same time and will be ignored as "just another port".

Well, don't forget that console games run at 900P or 720P then get upscaled. When you run your console game on PC at 2560x1440, you're running it at 3x or 4x the resolution of a console, so you need the extra power for that at least. Then if they throw in some extra goodies like hires textures, DX 11 effects, or PhysX, you'll need extra power for that.
 
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