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Star Citizen Hits $21M; Video & Hangar Patch Released

The Roberts Space Industries website reflects the continuing flurry of activity surrounding Star Citizen, the upcoming space combat game that looks to return to the glory days of games like Wing Commander and Privateer. The game's crowdfunding campaign is hurtling along, and has surpassed the $22 million mark, triggering the new stretch goals of a Facial Capture System and a Public Transportation System. They add: "In addition to this immersion-enhancing design upgrade, we’re also going to dedicate some of the additional funding to making next year’s CitizenCon a bigger event! Thank you for making this all possible. Keep spreading the word!" Here's the summary of the latest happenings, which includes the release of a patch for the game's hangar module and the commercial for the 2944 Aurora:

Two pieces of great news: after a long night of hard work, the promised Hangar patch is available! You can check out the Avenger, the privateer outfit, the Aurora LN, the fish tank… and a few other surprises. The second piece of news is that in just four days, we’ve hit $22 million in crowd funding! Between the hangar patch, the bomber reveals, the Aurora LN, CIG Manchester and the start of The Next Great Starship, this has been a big anniversary week… and the best is yet to come!

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26. Re: Star Citizen Hits $21M; Video & Hangar Patch Released Oct 14, 2013, 16:22 Tumbler
 
They took a vote on whether to stop adding things. Turns out 87% didnt agree with you.

In SC's defense the stuff they are adding is realistic considering the budget. Some of these features sound very complicated but all you technically need to do when you add a salvage mechanic is to alter how mining works. Approach object, activate doo hickey, spawn resources. I hope it will be far better than this and I assume they have much bigger ideas but they're not setting the quantity of work that needs to be done at 200% what it was just a month before.

 
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