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Star Citizen Ship Design Competition

The Roberts Space Industries website offers the video of the CitizenCon 2013 live show, a broadcast celebrating yesterday's first anniversary of the announcement of Star Citizen, RSI's crowd-funded space game. One of the revelations along the way is their "Next Great Starship" design competition that will kick off at the end of this month. This will offer a grand prize of US$30,000 and high-end workstations for the team that creates a starship model to be included in the game based on voting from the community and their judging panel. Entries begin on October 31st and a YouTube reality series will begin in January and culminate with a winner in June, though this probably won't feature the chills and thrills of watching competition computer modeling they imply when they say the two finalists "will compete live in front of the judging panel and the community during the final episode that takes place June 8 in Los Angeles." Here's word:

Teams can register for The Next Great Starship October 31 through December 31. A preliminary challenge involves the making of a fully designed wave particle cannon, submitted via a YouTube video to a nine member judging panel including Chris Roberts and other members of the CIG design and art team, Crytek and even some to-be-named celebrity judges. Those initial entries will be narrowed down to a final 16 and one of the 16 will be voted on by Star Citizen backers. Then those 16 teams will embark on making their Starship entries. Beginning January 31, 2014, episodes of The Next Great Starship will air once a week on the Roberts Space Industries™ (RSI) YouTube channel with each team providing a work in progress update to the judging panel. Judges will eliminate teams down to a final two which will compete live in front of the judging panel and the community during the final episode that takes place June 8 in Los Angeles.

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24. Re: Single Player is the Military Story Oct 12, 2013, 07:18 eRe4s3r
Hanneth wrote on Oct 11, 2013, 20:33:
Yes, single player is only the military story.

Multi-player, Multi = more than one, can be played in the persistent universe, or your own personal server which accepts mods and only the people you want there.

I guess if you want, you can be the only person flying around on your own server which would kind of make it single player.

Well I pledged for some low value so I don't mind much, but I expected SP to be more like Freelancer, ie you could perfectly fine play the "MP" which just turned it into a pseudo-sandbox without story.

I am still not convinced Star Citizen is gonna be all that good. Space combat with fighters has the problem that it always turns into a circle strafe dance ballet where you whittle down shields then armor...

If they do the SP like Freelancer I would be happy. Ie, give me the option to run my own local universe and mod it to my hearts content.

But I already see it coming that x:rebirth is gonna me more in that direction.... but meh, I only pledged the minimal amount for the i300 and the game so I don't mind much. How people can pay $250 or more for this is quite befuddling though. It's just virtual spaceships after all.
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