[Sep 26, 2013, 7:45 pm ET] - Share - Viewing Comments
Cloud Imperium announces
that Star Citizen
has passed the $20 million
mark in the crowd-sourced funding campaign for this upcoming space simulation.
They promise surprise announcements are coming next month to coincide with the
first anniversary of the game's announcement:
WIRE)--Star Citizen™, the PC based space sim from legendary designer Chris
Roberts, has crossed yet another major milestone in its crowd funding campaign.
Roberts’ company, Cloud Imperium™ Games, announced today the campaign passed the
$20 million mark in crowd funding. It’s an amount that’s been raised in less
than one year — $10 million was raised in just the past 4 ½ months.
“It was not quite a year ago when we began our voyage with this incredible
community,” said Roberts, Cloud Imperium CEO. “Honestly, we never dreamed we’d
reach this point so quickly. It’s a testament to the passion that our backers
have for space sims and PC gaming. We have the best community in all of gaming
and they are literally taking part in helping us develop Star Citizen.”
Star Citizen’s crowd funding campaign is setting new standards in the way a
community participates in a game’s development. “We are breaking new ground in
community interaction,” said Roberts. “The fans are involved through feedback
forums, polls and direct contact with our dev team, and all the while they are
continuing to back our project even more and helping us put out the word about
Star Citizen. Our backers are our sales force. It’s really quite liberating for
us and for our fans who are helping us create the dream of a true AAA PC game
without the restrictions of a publisher.”
Ahead for Star Citizen backers and fans are plenty of game updates including the
unveiling of more ships, some surprise announcements coming at the one year
anniversary of the game’s unveiling on October 10 and the highly anticipated
dogfighting module scheduled in coming months. More Information on becoming a
Star Citizen backer can be found at
Star Citizen is a crowd funded game that officially launched on October 10 of
2012. Since that time Roberts’ company has raised more than $20 million from
backers all over the world making Star Citizen the top ranking crowd funded
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||Re: Star Citizen Passes $20M
||Sep 27, 2013, 16:29
|I was wondering why the money keeps trickling in as well, and then I had this really random experience. My youngest step-daughter turned 21 last week. (I know...) At her dinner party her older sister turns to me and says "Have you seen that Star Citizen game?" My jaw hit the floor. She plays some Zelda and Mario, but I have never known her to really keep up on anything gaming related. Turns out her boyfriend showed the hangar to her...an hour later she had put some money in. Her boyfriend plays CoD and Battlefield, that is literally all of his games. The fact that he knew about this game was shocking. The fact that he is now going to buy a new PC just to play it blows my mind. He says he has a bunch of friends that are doing the same thing. I feel like I woke up in an alternate reality or something.
I also find myself remembering back to the days when Flight Simulator ruled the world. When I was 19 or so I remember all these older guys with their full setups on a computer that was meant to do one thing, simulate flying an aircraft. Those setups cost big bucks but people were willing to pay for it. This is starting to remind me of that as well. I mean some of us here, myself included, have already started talking sticks etc.
I find the skepticism healthy, even if it is getting a bit repetitive. I understand it it anyway. The hype is tremendous and I think a lot of us have gotten to a point where we just expect this industry to kick us in the balls. Still, I myself am going to go ahead and let myself go full fanboy. I apologize ahead of time if I squee or gush all over any future threads.
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