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Star Citizen Hits $18M - $20M Goal is Planetary FPS Combat

A new Letter from the Chairman on the Roberts Space Industries website has word that Star Citizen crowdfunding has now surpassed the $18 million mark, just a week after the announcement the upcoming space combat game had reached the $17 million plateau. Chris Roberts explains the "exclusive star system for backers" triggered by reaching the $18 million goal, and also goes on to discuss balancing the game's item sales based on supporter feedback. He also unveils their $20 million goal is "First person combat on select lawless planets. Don’t just battle on space stations and platforms… take the fight to the ground!" He calls this their "penultimate planned stretch goal," cryptically explaining: "While goals will continue after $21 million, they will take a new form representative of what additional funding can add to the game!"

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64. Re: Star Citizen Hits $18M - $20M Goal is Planetary FPS Combat Sep 8, 2013, 03:28 OldTimber
 
So the next tier goal will be what 22 mil and they'll be begging for it by adding tablet or smartphone apps? 24 mil the addition of bot fleets? 26 mil, ah hell lets say 30 mil, the ability to import/export custom models on the client side to be ul/dl from a central server like a sims universe type of deal? Sell your own ships off? 35 mil import scans of your face/body for actual models of yourself?

I'm smelling something coming from this like I did from The Old Republic.
 
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