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Blizzard: Killing Diablo III Auction House Would be "Complicated" (By Activision?)

An article on Eurogamer looks at the upcoming Reaper of Souls expansion for Diablo III, and the the indications that one of its goals is to "cut the legs out from the Auction House" in the action/RPG sequel. They discuss the add-on and the items/auctions fiasco with Blizzard's Josh Mosqueira and Kevin Martens, and one of Josh's replies admits they were tempted to scrap it entirely, but speaks of "complications" that go beyond "the Blizzard level," which suggests that Activision would not approve (or perhaps NSA intervention). Here's the part that has us drawing inferences:

Were you tempted to scrap it entirely? I ask. Did the thought ever cross your mind?

"We'd be lying if we didn't say yes," Josh replies after a moment's contemplation. "We saw the reaction. Again, it's a complicated matter. It's not just complicated at the team level, or even the Blizzard level.

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32. Re: Blizzard: Killing Diablo III Auction House Would be Sep 6, 2013, 15:33 Primalchrome
 
Malachii wrote on Sep 6, 2013, 11:46:
What % of PC players are offline when they want to play a title like D3? REALLY?
Military personnel stationed overseas? People in rural areas that actually still have dial-up? Professionals whose career involves travel? There are any number of situations....but I think you're missing part of the point. Performance. D3 online particularly in the first month of release, had all sorts of performance and issues with lag. After that month, no problem....most gamers had finished it and/or quit realizing that it was a horrible game in what was once considered an amazing series.
 
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