DayZ creator Dean Hall spoke with Joystiq at Gamescom, explaining that the upcoming standalone version of DayZ no longer has a set release window, in spite of initial plans to release the game last year and his statement just two months ago that they had pinned down the game's release to a specific week (thanks nin). Hall explains that progress on Bohemia Interactive's survival/horror game is held up waiting for changes to the game's core network architecture. "That's the kind of thing only a few people can work on. It's very specialized," he tells them. "It's like, you can't throw more pilots at a plane. You put a thousand pilots in a plane it's not going to fly any faster." As the market continues to flood with zombie games, he optimistically explains that the best thing that can happen to this project is to lower the level of anticipation:
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2014 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 2 September 2014, 11:29.