Blizzard announcesDiablo III: Reaper of Souls, saying the first
expansion for Diablo III will raise the game's level cap to 70, add new
randomized and end-game content, and more, though there's no word that it will
remove the Auction House that
the game. This trailer
is the opening cinematic, with a link in the
description back to the
Reaper of Souls teaser page discovered last week,
showing the action/RPG expansion will focus on destroying the
soul stone that keeps causing so much trouble in a conflict against Death (and
not the sexy Thanos' girlfriend version). There's also
this gameplay teaser clip
which introduces the new Crusader class, new environments, new monsters, and
more. Here's part of the announcement: :
In addition to taking the story
of Diablo III from the legendary city of Westmarch to the unhallowed halls of
the Pandemonium Fortress in Act V and introducing the incorruptible Crusader
class, Diablo III: Reaper of Souls increases the game’s level cap to 70. Players
continuing on with their existing Barbarian, Witch Doctor, Demon Hunter, Wizard,
and Monk characters will benefit from an array of fearsome new spells and
abilities as they advance in level.
The expansion also accentuates the key features of the Diablo franchise, with a
greater emphasis on randomized environments to explore; epic new quests;
horrific new monsters to defeat; and substantial updates to the loot experience,
enabling players to further customize their characters with new and improved
multilevel Legendary items, new Blacksmith and Jeweler item-crafting options,
Diablo III’s Paragon progression system is also being majorly upgraded for the
expansion, adding even more end-game character advancement and replayability.
Two new game modes—Loot Runs and Nephalem Trials—are being added as well,
providing fun and rewarding challenges for players to tackle when they’re not
busy saving the world.
Malthael, the fallen Archangel of
Wisdom, returns as the Angel of Death in Diablo III's first expansion set:
Reaper of Souls. Having seized the Black Soulstone and slain most of the guards
protecting it, it now falls to players to track down Malthael and stop him
before he unleashes irreversible havoc on the world. Fortunately, a new hero is
ready to join the cause and bring Malthael to justice—the Crusader, a fierce
melee warrior whose command of the battlefield is matched only by his unwavering
conviction and uncompromising dedication to the Light.
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Re: Diablo III: Reaper of Souls Expansion Announced
I don't know how they fucked up the story so bad in Diablo 3, you don't really need much of a story to do an ARPG. It helps if you do it well but overall just don't do too much and that's exactly what they did wrong. Control is taken away numerous times for pointless cutscenes filled with Saturday morning cartoon villain exposition that is mind numbing. You can skip them but the constant stoppages of play are bizarre and the worst part is that the story itself just doesn't need or warrant them. Chris Metzen should just do the less is more approach to story telling because its worse than fantasy B novels otherwise.
I remember at one point there is literally a cutscene for your character turning a lever. The Emperor shit in Act 2 was absolutely laughable as well. The Act 3 guy whose name escapes me is supposed to be the best general they have and his master plan is showing up to the player in visions and revealing their strategy. Just ugh stuff.
Playing: Fire Emblem, Diablo 3, Bravely Default Watching: The Machine, After the Dark, Devils Due