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The Elder Scrolls Online to Use Subscriptions

The Elder Scrolls Online tweets about a an interview with Matt Firor saying The Elder Scrolls Online will be using the subscription model that's almost completely out of style for current MMORPGs. Here's word:

Choosing the right business model is part of that. We are going with the subscription model for ESO.

We're building a game with the freedom to play - alone or with your friends - as much as you want. A game with meaningful and consistent content - one packed with hundreds of hours of gameplay that can be experienced right away and one that will be supported with premium customer support. Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make.

The Elder Scrolls Online offers unlimited play for the first 30 days with the purchase of the game. The choice is yours to play as much as you want; hundreds of hours of content, PvP, etc - is all there for you to experience with the base purchase of the game. If you want to continue playing for hundreds of hours more after that first month you'll pay a flat fee for continued, unlimited access to the game.

We'll talk about further discounts, etc. later, but for now, we are very happy to finally announce our model. It's very simple - you pay once per month after the first 30 days and the entire game is available to you.

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29. Re: The right move! Aug 21, 2013, 13:44 maximus0402
 
JohnBirshire wrote on Aug 21, 2013, 12:47:
The only people coming out ahead in FTP games are casuals who play for free, aka freeloaders. Average or hardcore players who don't want to be restricted on content end up paying more than a normal monthly fee every month on average, to make up the difference. Sure, FTP is great...if you're a casual noob who just wants to check the game out, play occasionally, etc. However, the players that actually keep the game afloat are getting screwed. I predict the FTP trend actually reverses itself in the next decade as more and more people catch on to this fad.

If Elder Scrolls Online was NOT subscription based, I would have skipped it. Since it IS subscription based, I'm looking forward to it. After all, if your game isn't worth subscribing to, it would be FTP. If it's "FTP" but has a subscription option, it's not a FTP game, people need to start being honest with themselves.

If you think there is actually going to be obvious and fundamental differences between the subscription based version of this game and what is most likely to become the FTP version of this game then you are just fooling yourself and gullible to their marketing ploy making it sound like it really is different. You are the one that is screwing yourself really and falling victim. By the way I was you a couple years ago paying for subscriptions. But I am not throwing re-occuring money away on these again. These MMOs no matter how they market themselves are very much all the same. Even GW2 marketed how much different they were and put the fun in the game and takes away the grind, but that was wrong as well. While some improvements, Even GW2 gets into the grind game as well. Difference is, I can take my time knowing I am not paying monthly for it.

You can throw your money away up front if you want. I will wait until it is non subscription based. Since "casual" gamers are the majority, there is no way they will sustaintain this subscription model.
 
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