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Team Fortress 2 Community Patch

The Team Fortress 2 Website announces the release of the Robotic Boogaloo Update for Team Fortress 2, a completely community-created update adding 57 new items to the teamplay first-person shooter. Here's word:

This update is 100% created by the TF2 community. And when we say everything, we mean everything—the in-game content, the update hub website, the animated short, the comic, even the splash images in the Steam store. Even better, everything you created avoided the classic trap of using other companies’ intellectual property. (Those of you working on a Darth Vader Pyro mask, we've got some bad news for you.) Plus, in a first for the Team Fortress economy, all the creators of the Robotic Boogaloo Update have decided to share the revenue earned from the sale of RoboCrate Keys. That means that everyone involved will be profiting from this update, not just the people making hats.

This doesn't mark the end of Valve-produced TF2 updates, by the way. As far as we’re concerned, there's plenty of room for both to happily co-exist. We're in uncharted territory here, and it's exciting to be exploring it with you. Amazing work, everyone!

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8. Re: Team Fortress 2 Community Patch May 18, 2013, 13:37 deqer
 
Redmask wrote on May 18, 2013, 12:14:
deqer wrote on May 18, 2013, 04:18:
TF2 still sucks, though. It's too balanced, that it's actually handicapped.

This statement makes absolutely no sense.

What, you don't know what handicapped (in a video game) means? It means one side is given an unfair advantage in order to keep the game fair, so it always remains balanced. It's a really lame mechanic.

Haven't you played a Racing game before, and it asks you to set the difficulty of the CPU racers to either Handicapped or not? If you set handicapped, then the enemy racers are given an unfair advantage (speed boost) to catch up to you, no matter how fast/good/skilled you are. Essentially taking away your skill, for the sake of balancing the game out for both teams. Really, a lame feeling, indeed.

That's what TF2 is, with all it's mechanics and settings.

That's why Random Crits exists. That's why the Spy class exists(for newb players that couldn't cut it, using a normal class). That's why Ubers exists. That's why it takes 3 rockets for a soldier to kill a spy, instead of 1 rocket. That's why sticky guns exists for Demoman. etc. etc. The list goes on and on; I could list 100+ examples. But, meh.
 
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