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Aliens Colonial Marines Lawsuit

Perhaps inevitably, SEGA and Gearbox Software are named as defendants in a lawsuit over Aliens: Colonial Marines, the movie-based first-person shooter that met with a good deal of discontent after its recent release (thanks durandal). Polygon reports the suit was filed in the Northern District of California court by law firm Edelson LLC on behalf of plaintiff Damion Perrine, saying the game was falsely advertised. SEGA Europe has already received a scolding over how the visuals in the game did not live up to what was shown in prerelease trailers, and now this is being taken to the courts in the U.S. They offer the following excerpt from the court papers:

"Each of the 'actual gameplay' demonstrations purported to show consumers exactly what they would be buying: a cutting edge video game with very specific features and qualities," the claim reads. "Unfortunately for their fans, Defendants never told anyone consumers, industry critics, reviewers, or reporters that their 'actual gameplay' demonstration advertising campaign bore little resemblance to the retail product that would eventually be sold to a large community of unwitting purchasers."

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47. Re: Aliens Colonial Marines Lawsuit May 1, 2013, 16:19 Verno
 
I realize I'm probably in the minority, but D3 wasn't a debacle in my opinion. They had issues for the first day (which a lot of game have). Sim City over a month later is still completely broken. People still have never gotten some of their cities back, some still losing cities. As people lose cities and abandon the game, it breaks regions which fucks over any other player in that region. The Ai is still badly broken and their 2.0 patch created more bugs than it fixed. I really wanted to be enticed to get SimCity, but I luckily didn't bite on pre-ordering that one.

I'd consider Diablo 3 was more of a design debacle with great production values than anything else. Its launch day issues were certainly annoying but relatively minor compared to SimCity, people were more upset about the features in the long run. I give Blizzard kudos though, rain or shine they behind their products and things seem to be going in a positive direction now that they have competition from POE and have a new producer at the helm. That said, I agree that it was nowhere near the same situation as SimCity which is an inherently fucked game with little redeeming value and has an unsupportive parent company behind it. In many ways the shitty SimCity launch actually hid what a broken piece of crap the game is so EA is almost lucky for having screwed the pooch there.

A:CM falls somewhere in between, it shipped in a very poor state without much play testing and has numerous design flaws. My buddy tells me the co-op is fun but literally almost anything is fun with friends + beer so I need more than that from my games these days with so many great ones to choose from. I'm happy some people who spent money on it found some redeeming value though, it sucks when people get burned. To be fair to Gearbox/Sega, at least it is getting patched although I'm not sure some aspects can really be fixed by patch alone.

Anyways it sucks that the Alien license can't seem to climb out of this hole, it's one of my favorites

This comment was edited on May 1, 2013, 16:29.
 
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