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Shadowrun Returns DRM Clarified

The Kickstarter page for Shadowrun Returns has word from Harebrained Schemes about their promise to provide a DRM-free version of the Shadowrun revival, and how this will and will not conflict with their plans to offer a version on Steam in addition to a standalone release. They explain that their license agreement with Microsoft actually requires the game and its DLC to include DRM, and while they managed to negotiate an exception to provide DRM-free editions of the game and the Berlin Campaign reward DLC for their backers, this will not apply to any other releases, so they will not be able to sell the game on GOG.com or in any other DRM-free way, and all future DLC after Berlin Campaign will be only release though Steam. So to sum this up: Kickstarter backers of Shadowrun Returns are entitled to a DRM-free standalone version of the game with editor and mod support (and future patches) as well as a DRM-free copy of the reward DLC, but if they want to purchase future DLC after that, they must install the Steam version (which is also included in their backer rewards). Thanks nin.

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113. Re: Shadowrun Returns DRM Clarified Apr 16, 2013, 16:03 Verno
 
Sho wrote on Apr 16, 2013, 15:00:
It's frustrating how few people here understand that Kickstarter isn't a shop, it's projects pitching to investors. The reason you can be legitimately pissed off at this, as a backer, is that you might have backed this because you wanted to support a DRM-free trend in the industry - and now it turns out you didn't get all the info up-front and this game, as a product and how it's going to be marketed, won't deliver on that front. That backers still get the game DRM-free is entirely beside that point.

They should have included a big fat warning in their pitch that they didn't know yet what sort of constraints MS might put on them.

You know what, I don't think anyone even mentioned that angle and it is a good point.
 
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