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| [Mar 10, 2013, 4:21 pm ET] - Share - Viewing Comments |
EA has updated SimCity to version 1.4, and this forum post has the patch notes. Meanwhile, SimCity Update #2 from Lucy has the latest from Maxis on adding server capacity, apologizing for downtime invoked as original servers are taken offline one by one as part of an upgrade process. Finally, EA's SimCity account tweets about the possibility that they will eventually remove the online requirement for the new SimCity to earn back gamer's trust following its unsuccessful launch, though this won't be right away (thanks nin). Word is: We have no intention of offlining SimCity any time soon but we'll look into that as part of our earning back your trust efforts.
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Re: EA Will |
Mar 11, 2013, 12:19 |
Quboid |
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Sepharo wrote on Mar 10, 2013, 18:10:
Quboid wrote on Mar 10, 2013, 17:58:
Dmitri_M wrote on Mar 10, 2013, 17:42:
Quboid wrote on Mar 10, 2013, 16:47: There's enough dislike of the online requirement. Even when the anger settles, the hatred of any unnecessary always-on requirement in any game will keep this going.
I'm still annoyed that Anno 2070 has (had?) an always-on requirement. I passed on an Anno game for the first time. I think I heard they were patching the requirement out but I don't know if they delivered.
I'm currently in a queue to get onto my server. Shame, because SimSeveralSmallTowns is actually a really good game. Fix the traffic, fix the population:workers ratio and give us larger cities. For free. You passed on Anno 2070 but bought this Simcity?
Gamers are funny.
Yes, it was pretty dumb of me. I preordered before the DRM was made public I was aware of the DRM. It's been known nearly since the announcement and certainly before pre-orders were available.
Possibly. I was aware that it had online features, which I took to mean you can put a screenshot of your city on Facebook or something like that. I didn't realise it was always-on until months after the pre-order. Perhaps I missed something. |
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