A fourth update to the Kickstarter for Torment: Tides of Numenera has word that now that Brian Fargo owes them $100k for matching 10% of the first million dollars pledged to inXile entertainment's upcoming RPG, "Torment Superfan" Steve Dengler is matching 10% of the game's funding from $2 million to $3 million. And yes, this is already in play, as the crowd sourced funding for the game is already past 2.25 million, so they have also now added a $3 million stretch goal, which adds further MacGuffins, another secret companion, and more (the update gives quite a bit of detail on the complexity this tier will add to the game). Finally, they offer this trailer highlighting the music in the game.
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briktal wrote on Mar 10, 2013, 11:26: I'm still not sure why this game is supposed to be good. It's a second big RPG being worked on by a developer that's made 1 decent game, 1 bad game, and 1 failed and cancelled game in 10 years.
It's a bit of a leap of faith - more of a hope that it's good than any kind of "oh yeah, torment is going to kick butt!" The decent game they made was actually an rpg - none of their other titles have been. Moreover, the people involved have actually made great games, and there are people on this project who worked on the first torment.
It also helps a lot that the design of torment and wasteland 2 are very clear and have been successful designs in the past. Sequels are harder to do badly, especially if you follow the formula and don't try and change genre mid-series (*cough* ME *cough*).
So all in all, leap of faith, yes, but not blind misplaced optimism.