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Lord British Announces Shroud of the Avatar: Forsaken Virtues

The countdown is up on Lord British Presents, and the site is currently livestreaming a Special RoosterTeeth Podcast from SXSW where Richard "Lord British" Garriott introduces his next gaming project: Shroud of the Avatar: Forsaken Virtues, a new RPG harkening back to his seminal Ultima games which will also adhere to some of the tenets he set out a few years ago on Facebook asking "What is a Lord British 'Ultimate' Role Playing Game?" The Kickstarter Campaign for the game is now live, seeking one million dollars to finance its development. The Shroud of the Avatar website is live with forums, a FAQ explaining why this is coming to PC, how it relates to Ultima, and how to influence development. Here's the overview offered on the Kickstarter:

With Shroud of the Avatar, Richard and his team will again reinvent the classic fantasy role-playing experience. Using state-of-the-art tools and technology, the game will focus on what made his seminal Ultima Series great. Once players are introduced to the game, they will discover their own story woven into the immersive world and lore surrounding them. Players may choose to follow the life of the adventurer or, if they prefer, focus on exploration and discovery. Players may even choose the life of a homesteader; either nestled within the safety of the settled lands, or on the dangerous but potentially lucrative frontier. The world is full of opportunities and challenges!

The familiar psychological profiling used to create your character, organically derived game-play responses to player behavior and fundamental virtues and consequence of actions will all play a huge role in Shroud of the Avatar. Players will be free to choose their path, but must then live with the consequences of their actions.

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42. Questions and Concerns... Mar 8, 2013, 14:28 JediPunisher
 
"Our team is built around a core of industry experts" … Ok, then who is on the design team?

"We are using powerful, proven tools" ... Like what? What game engine are you using?

Is this game an MMO playable offline, a SP game playable online, or a co-op game?
If this is an MMO, is there a monthly fee?

If those who pledge $500 or more will have persistent tax free housing, and the housing is very limited…
Will there be any housing left for the rest of us, or will we be homeless?
Is the tax on persistent housing payable with in game money or real dollars?

Why is there no boxed version?
Sure, it adds to production costs, but if someone is willing to pay $150 for a map and coin, they will certainly pay $25 extra for a nice CE box and game discs.

Did Richard Garriott ever finish building his 3rd castle, Britannia Manor III?

If Richard is so confident in this project, why doesn’t he offer to match the pledge total? After all, he's not poor.

The comment about “re-playable scenes” worries me… Having a dragon attack every time I cross a mountain pass doesn’t sound like fun…
nor does re-clearing the same dungeon over and over.
The problem that I, and most other Ultima fans, have with an MMO is that we all want to be the hero of the game, the Avatar...
not a dirt farmer, blacksmith, town jester, or the butler to some baron who coughed up $3000 for his city home! Protest
Unless, of course, we can rise to the level of Avatar and skewer that filthy rich baron who made us clean his damned chamber pots!

Game development remains inherently risky”… Um, excuse me while I flush more cash down the Black Gate. Flush

This comment was edited on Mar 8, 2013, 14:36.
 
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