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Op Ed

Clifford Unchained - Nickels, dimes, and quarters. By Cliff Bleszinski.
If you donít like EA, donít buy their games. If you donít like their microtransactions, donít spend money on them. Itís that simple. EA has many smart people working for them (Hi, Frank, JR, and Patrick!) and they wouldnít attempt these things if they didnít work. Turns out, they do. I assure you there are teams of analysts studying the numbers behind consumer behavior over there that are studying how you, the gamer, spends his hard earned cash.

If youíre currently raging about this on GAF, or on the IGN forums, or on Gamespot, guess what? Youíre the vocal minority. Your average guy that buys just Madden and GTA every year doesnít know, nor does he care. He has no problem throwing a few bucks more at a game because, hey, why not?

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25. Re: Op Ed Mar 2, 2013, 09:36 PHJF
 
Well Half Elf will tell you I'm pretty vehemently opposed to DLC. Basically any DLC I have is from GOTY editions. I bought a couple of actual content packs for Sleeping Dogs seeing as how it was a great port and stellar game besides.

And mind you I'm talking about gen-you-ine content packs not a fucking reskinned map or zomg a new assault rifle. I'd shoot myself through the fucking head before paying cash money for content any retard from 4chan could have developed in the span of one evening. Maybe I just have a different opinion on this seeing as I was PC gaming (and modding) long before DLC was around. When a game warranted new content it was SUBSTANTIAL enough to be shipped in a box to retail. There was a RISK involved in putting out something offensive to consumer standards beyond simply pissing people off (looking at you, Capcom).

Borderlands DLC is about right as the standard I would use. Meaty content. I've played Dawnguard and it was pretty adequate as well. I haven't played them (because I have the original collector editions and so don't really feel like paying any more) but from all accounts FO3 and New Vegas had DLC done right.
 
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