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Homeworld and Remaining THQ IPs for Sale

THQ announces plans to sell off intellectual properties that were not purchased during the recent bankruptcy sale of the company's assets. Word is that final bidding in the court-supervised sale will end in mid-April and sales will be completed by mid-May for the following IPs and assets:

  • Darksiders;
  • Red Faction;
  • Homeworld;
  • MX;
  • Other Owned Software, including Big Beach Sports, Destroy All Humans!, Summoner, and more; and
  • Other Licensed Software, including Marvel Super Hero, Supreme Commander, Worms, and more.

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30. Re: Homeworld and Remaining THQ IPs for Sale Feb 27, 2013, 15:15 Orogogus
jdreyer wrote on Feb 27, 2013, 14:18:
Verno wrote on Feb 27, 2013, 13:57:
Trevellian wrote on Feb 27, 2013, 13:13:
All I have wanted since Homeworld 2 is freaking Homeworld 3. I hate Relic for never making another after THQ finally got the IP back. And I hate all these other companies for just letting the IP sit there and rot.

Like someone else said, it's a real bummer that billions go into making and marketing the same FPS games every year but no one will spare 10mil for Homeworld.

Oh well, there's always Kickstarter I remember there was a Kickstarter thingie trying to acquire the Homeworld IP, not sure what happened with it though.

The problem is that Homeworld 3 will cost $10m and that's almost impossible with kickstarter.

I'm pretty sure I've seen people asking before, but why are people so attached to the Homeworld IP? I thought the story was reasonably good, but there's no reason to spend millions of dollars on a reasonably good story. If you just make a 3D RTS with spaceships and call it a spiritual successor, are people really not going to get on board unless it's got the same mothership and Hiigara and everything again? Homeworld 2 didn't really end on a cliffhanger like Freespace 2, so I don't see the reason not to keep the mechanics and start over.
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