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71. Re: Out of the Blue Feb 21, 2013, 09:14 kyleb
 
Bhruic wrote on Feb 21, 2013, 07:19:
It's interesting how you managed to explain the reason they won't switch to 64 bit immediately in your first two sentences, but still suggested they will in your last.
Those first two sentences you quoted do explain why some early next generation multi-platform games won't necessitate 64 bit for the PC versions, but I've no doubt others will.

Bhruic wrote on Feb 21, 2013, 07:19:
Not to mention the fact that there's no reason for them to make use of the 8gb of RAM. Just because the system has it available, doesn't mean it will necessarily get used.
Quite to the contrary, because it's there it will get used. Not by all games of course, and not efficiently by many developers at least early on, but some are bound to have already been working on ways to use it in games that will come out along with the launch of the new consoles or shortly thereafter.
 
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