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Blood Revival Shelved

A post on The Postmortem has word from former Monolith CEO Jace Hall that hoa proposal to update the original version of Blood to work on modern PCs and other operating systems has been quashed by rights-holder Atari (thanks Polygon). Here's word on the fate of the old-school shooter:

Dear Blood Community:

I just got an unusually short, one sentence e-mail from Atari, letting me know that given the current set of circumstances, they are choosing to decline to proceed.

Obviously, I am disappointed. Particularly given Atari's continued encouragement along with the amount of time, effort and correspondence that I have put into this venture.

The only thing that can be done at this point is to wait and see what happens with ATARI, and hope that they find themselves in a position and mindset to allow my efforts to continue on this matter at a future date.

Tears and Sadness, Jace Hall

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21. Re: Blood Revival Shelved Feb 16, 2013, 11:31 ItBurn
 
Shogo was great for the time. It wasn't a mech game. It was a first person shooter where you fought on foot, but also in a mech. Being in the mech just meant that you were much taller and had different weapons. The graphics today are so bad that I'd say it's unplayable.

Blood 2 got bad reviews, was unplayable because of bad performance at the time and was mostly hated by the fans. It's very different from the first game, but after a couple of years, I replayed it and it's a fun game with some unique ideas. Contrary to Shogo, it still holds up graphically and is definitely playable.

The first Blood is a marvel. Everything is done right. Levels, physics, weapons, humor, story, characters, atmosphere, blood effects, difficulty, online modes, full campaign coop, lots of content, simple/powerful map editor and the gameplay in general. It still looks good today, granted, it's not real 3D. It's kinda like a cartoon that always looks good regardless of its age. To this day, it's the most furious and hilarious deathmatch out there.
 
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