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| [Feb 13, 2013, 10:34 pm ET] - Share - Viewing Comments |
Eurogamer has word that Markus "Notch" Persson is the reason that Age of Wonders 3 is in development, saying the Minecraft creator and Mojang founder stepped up because he's a big fan of the role-playing strategy series. "We noticed Minecraft's random title-screen blurb mentioned Age of Wonders, so I thought what the heck and I sent Notch an email," explains Triumph Studios' Lennart Sas. "We had a demo for Age of Wonders 3 and talked to various parties including traditional publishers. There was certainly interest but the prospect of having Notch help fund was a dream come true, as he's a fan of the game and didn't insist on owning it like many of the publishers do these days when they fund development."
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| 17. |
Re: Notch Backing Age of Wonders 3 |
Feb 14, 2013, 17:20 |
Fibrocyte |
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finga wrote on Feb 14, 2013, 08:55:
Dev wrote on Feb 14, 2013, 04:29: I have a problem, because I'd much rather see it go into improving or expanding minecraft. Maybe doing minecraft 2. He's got his own company, why not re-invest more into that? The community already did expand Minecraft much further than I think Mojang ever would have. It's called Feed the Beast, and it's definitely not for everyone. Minecraft is bottled lightning and heaping more stuff onto it wouldn't necessarily improve it.
Mojang is not feeling the burning need to turn their success into a big corporate games-making machine, and whether people like their games or not, that's a rare thing. They *are* working on two games, but they're obviously super-intent on doing things their way. Throwing money at the solutions that Mojang is looking for... won't really fix those problems.
It's like suggesting that money is the only thing Valve needed to make Half-Life 3. Well, Valve could spend ungodly amounts of money on that game if they wanted to; maybe they've already done that and found it's not solving their development problems. This isn't the kind of business where loads of capital necessarily make a great game, especially when we're talking about indie games. There's an element of finesse to some kinds of game development that brute force wads of cash won't make happen. Yea, but Notch the shyster got rich off of the game and the community didn't. |
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