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| [Feb 13, 2013, 10:22 am ET] - Share - Viewing Comments |
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| 16. |
Re: Morning Consolidation |
Feb 13, 2013, 16:16 |
Beamer |
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Also, that dude's gripe about choosing storage is spot-on.
Every single time I load a game I have to choose which storage device I want to pick, and it takes a few seconds to determine how much storage is available in the cloud prior to even letting me (meaning I mash A a few times before it acknowledges.)
I'm not 100% certain the better solution here. Remembering where I stored last time and making me choose to change, instead of asking every single time, is probably it. Having it automatically determine which of those has the most recent content for that particular game is a better solution, but it would still require that lag of checking the cloud at some point, probably while loading the dashboard, which already takes too long.
Actually, his comment about possibly losing unsaved content is true, too. It can't be too hard to have games set a flag for whether there have been any material changes to a save. Eh, maybe not. Thinking to a game with checkpoints, it's warning you that anything since the last isn't saved. And, in a game like SR3, is time material? Bullet count? I'd say no, but maybe some disagree. |
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