SEGA announces that Aliens: Colonial Marines is now available worldwide, offering a new first-person shooter set in the Aliens sci-fi setting for Windows, Xbox 360, and PlayStation 3, with a WiiU edition coming at some future date. Here's the official launch trailer for the game, and here's word:
SEGA® of America, Inc., SEGA® Europe Ltd., Gearbox Software and Twentieth Century Fox Consumer Products® today announced that its highly buzzed-about blockbuster Aliens™: Colonial Marines video game is now available on store shelves across the globe for PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows® PC. A release date for the announced Wii U™ version will be revealed at a later time.
Pitting players against the universe’s deadliest killing machine, the Xenomorph, Aliens: Colonial Marines is the official video game continuation to one of Sci-Fi’s most renowned movie franchises. As the authentic addition to the ALIENS canon, the game’s stunning visuals and adrenaline pumping action will deliver a breathtakingly immersive four-player drop-in drop-out cooperative campaign and four expansive competitive multiplayer modes – Escape, Team Deathmath, Survivor and Extermination.
Despoiler wrote on Feb 12, 2013, 13:16: Facehuggers now with vocal chords. Seriously, they make sounds like they have a mouth.
Well, yeah. They have in every Aliens game. Silent guys you can't see and can kill you in 1 hit make for terrible experiences.
Watching that original AvP video (which has facehuggers that scream) is interesting. I played the crap out of it, but I'm not sure it would hold up. But the atmosphere sure does (it looks so desolate, something born less from design and more from necessity, but something few companies do anymore), and man, around 2:28 the flare is dying while an alien is still out there... That video makes it seem like flares are too plentiful, though, or maybe too easy to throw out. I guess it sounds like a Doom duct-taped flashlight thing, but I would have found it worse if you had to pause from shooting, even just for a full second beat, to throw a flare.
The guy moves way too fast, and aliens seem to just drop from nowhere, look around, then go for you, but that's all from the date. A true, updated one could have made better ceiling-lunging aliens, kept the lighting system that added the terror, kept the motion sensor constantly keeping you nervous, etc.
Also: the Predator sucked in that game. Sucked to fight, sucked to play.