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| [Feb 09, 2013, 4:46 pm ET] - Share - Viewing Comments |
A new Kickstarter update #23 for Wasteland 2 is titled "Without Further Ado...," as it unveils the first gameplay trailer from Wasteland 2, inXile entertainment's upcoming RPG sequel (thanks Techie714 and nin). They provide a very detailed outline of what's in the clip and how it represents the current state of the project. Here's the introductory paragraph: Without Further Ado... Update #23 · Feb. 09, 2013 · 190 comments We are very proud to provide the first gameplay video of Wasteland 2, which will allow our backers to see how far we've come and how everything is coming together. The usual way of doing things in this industry would see us create a demo specifically for displaying to the press or at game shows, but we're very glad to have been allowed the freedom to create a demo video from an actually playable area, which ensures there's no wasted code. This is a straight video capture of Development Director Chris Keenan playing the game. The only element that is not running in code is the sound effects, as it was faster to do in post, but as you will hear, there is nothing being done audio wise that isn't easily replicated in engine. In fact, we plan to have many more sound effects in the final game than what is heard here.
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Re: Wasteland 2 Trailer |
Feb 10, 2013, 13:49 |
TheEmissary |
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Cutter wrote on Feb 10, 2013, 12:26:
Blackhawk wrote on Feb 10, 2013, 11:28:
Cutter wrote on Feb 9, 2013, 18:38: I'm happy with what I'm seeing here. I'm down like a clown, Charlie Brown. And gods no! We don't need yet more updates. If anything we need less. I don't need to hear about every single friggin thing that crosses their minds ever day. And I mean that for all the KS' so far.
They made a commitment to us to keep us informed when we became their investors. They have our money. They have a responsibility to show us that they're using it as agreed.
We can ignore those communications if we choose, but in a world with so much dishonesty, I'd rather they over communicate than not communicate at all. After all, we're still setting standards on what we expect from public funding systems. It wastes precious development time! An update ever 3 months is more than adequate. It really should be on a consistent monthly basis on the very least. It would be nice to know how things are progressing. If they stayed more in contact with us they wouldn't have to do so many time consuming content drops like the first look video. People are just wanting to know what has changed. A paragraph here or there talking about the direction there is what most people are asking for.
I am sure most of the guys working on the game probably communicate more frequently on twitter and facebook. Compiling the tweets and posts in to update wouldn't take more than a couple minutes beyond what they are already doing. |
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