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RAGE Tool Kit

The Bethesda Blog announces the RAGE Tool Kit is now available on Steam for those that want to work on modifications or other new content for RAGE, id Software's recent first-person shooter. Here's word, which notes these are "complex and aimed towards 'technically sophisticated and adventurous' modders":

Later today on Steam we will be releasing the official tool kit for RAGE – the same tools used to create RAGE and it’s DLC, The Scorchers. From the game’s world building tool, idStudio, to game maps and assets, the kit provides everything you need to get started with modding the first-ever idTech 5 title.

Interested? Before you start downloading the hefty 35+ GB file, the RAGE team has provided some documents to read. As described in the welcome document, these tools provided are complex and aimed towards “technically sophisticated and adventurous” modders.

    Welcome to the RAGE Tool Kit

    RAGE Tool Kit FAQ and EULA

To download the kit itself, be on the lookout for the RAGE Tool Kit in the Tools section of Steam (the same place you’d download Skyrim’s Creation Kit).

On behalf of everyone at id, we look forward to seeing your creations. If you have something to share, shoot us an email or share it with our id Software Facebook and Twitter accounts.

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58. Re: RAGE Tool Kit Feb 9, 2013, 16:07 Redmask
 
kyleb wrote on Feb 9, 2013, 15:54:
No, that's not the issue, I've been reading the thread as it's been going.

I know about the lack of high resolution source textures and have a roundabout knowledge of megatexture, it was already mentioned. I was talking about why people thought there was a high resolution texture pack coming at some point, regardless of if it possible or not. Whether that stems from a miscommunication or poor reporting is anyones guess. No need to get so 'upset' about it

Hope someone mods the vehicle physics so cars perform less like horrible RC toys and more like badass, properly-weighted machines.

The current vehicle physics make driving around a chore, rather than fun.
And half the game is driving.

I thought it felt like a tacked on feature and just wanted no driving at all.

This comment was edited on Feb 9, 2013, 16:18.
 
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