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Origin for OS X

Electronic Arts announces an OS X edition of Origin, which is now available for Mac owners through the Download Origin Page. Word is this features dual-platform Windows/OS X support like their competitor Steam added a few years back:

But Origin for Mac will offer additional value to gamers who play on both PC and Mac devices: dual-platform play for select EA titles. With dual-platform play, gamers will buy a game once and be able to download it for both PC and Mac (if the game is available for both platforms). After purchasing the game via Origin on one platform, as soon as a player logs into their other device, the game will appear ready for download in the Origin “My Games” tab.

“Our vision with Origin is to connect your gaming universe online, and today we’re taking a major step in expanding our service to reach Mac-based gamers worldwide,” said Michael Blank, Vice President of Production for Origin at EA. “In delivering great game content, connecting the Origin service across PC, Mac and iOS devices, and offering great value to gamers with dual-platform play on select EA titles, Origin is making it easier than ever before for gamers to connect and play anytime, anywhere.”

Origin for Mac launches with a catalogue of hit titles from EA and publishing partners available for immediate purchase and download, including Dragon Age™ 2, Batman: Arkham City, LEGO Harry Potter and The Sims™ 3. In a special launch offer and to celebrate more than a decade of The Sims, players can enjoy huge savings across The Sims 3 franchise on Origin. The Sims anniversary sale gives players a chance to download The Sims 3 base game, plus numerous expansion and stuff packs via the new Origin for Mac application for as little as $10. These ‘simtastic’ savings on Origin are available for a limited time, so players should act fast.

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24. Re: Origin for OS X Feb 8, 2013, 20:43 yuastnav
 
Sho wrote on Feb 8, 2013, 18:34:
yuastnav wrote on Feb 8, 2013, 18:24:
Um, no. Something like that should not even be worth mentioning since any decent publisher/developer will do that anyway, without saying.
I don't want to sound like an entitled bastard but this is usually, or at least should be, standard practice with software and EA should not be praised for doing something exceptional. It should be merely acknowledged that they didn't feth it up this time.

No, that's bullshit. I agree that pay-once-play-anywhere is a good thing for customers, but it's wrong to claim that this has been historically the norm in the video game space. I've always had IBM-compatibles under the desk but was using a Mac laptop in the last decade, and I had to buy a bunch of games twice as distinct Windows and Mac versions, often from separate publishers even. And even in the digital distribution age I've sometimes had to license for different platforms separately. Heck, we're having this problem with iOS vs. Android now, too.

That doesn't mean we need to be grateful to EA for doing the right thing, of course - I don't think customers would let them get away with anything else, considering Steam and GOG do it this way.

There are several meanings to what I said.
It either means that this has been historically the norm, which I actually did not had in mind when I wrote that, or it means that there are not a lot of decent developers/publishers.
I can name a few developers (and their software), whom I respect but who did not follow that practice. On the other hand there are also some who do it for free.

It's just what I expect from software developers and when that doesn't happen it sucks. Nothing that can be done about that.
 
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