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Ubisoft Results: AC3 Sells > 12 Million Units; New AC Coming

Ubisoft's Q3 2012/13 sales figures are now public, showing sales for the fiscal quarter ending December 31st were 23% higher than the same period the previous year, and saying this is above the upper range predicted for the period. Also, GameSpot covers the company's post-results conference call, where they revealed plans for another installment in the Assassin's Creed series, saying this will (naturally) be set during a different era, and is expected for release in their fiscal 2014, which runs from April 1, 2013 to March 31, 2014. Back to their earnings, among other things, Ubisoft attributes the results to strong performance in the core segment:

An outstanding performance by the core gamer segment, driven by very high-quality games. Assassin's Creed® 3 was a record-breaking success with more than 12 million sell-in and digitally distributed units, representing an almost 70% increase over Assassin's Creed® Revelations. Far Cry® 3 was the highest-rated shooter game in 2012 for Xbox360 (with a Metacritic score of 90%), and delivered a much higher-than-expected performance, with already over 4.5 million sell-in and digitally distributed units.

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18. Re: Ubisoft Results: AC3 Sells > 12 Million Units; New AC Coming Feb 8, 2013, 19:44 Flatline
Tim wrote on Feb 8, 2013, 04:51:
I'm a huge fan of AC but I did find 3 disappointing - performance bugs (i'm SLI'd with two 670's) and graphical glitches too didn't help (snow was broken for SLI). I agree WHOLEHEARTEDLY that there wasn't enough assassination and that the game world felt a bit 'empty' in terms of interesting stuff to do. The naval missions stuff was great fun though

Also, connor - what a block of wood. He was so damn BORING wasn't he? Glad he's 'retired'. I wasn't a big fan of the setting either (i'm a brit but it wasn't the brits being bad that put me off it's just that area of history lacks much interest for me - probably diff. if you're a yank I guess). It lacked the mystique of the eras of the previous games. Perhaps it would of helped if they'd hung on to Jesper Kyd for the music too - I always found his compositions added so much to the atmosphere of the game and, although the new guy wasn't terrible by any means he didn't compare for me.

So more assassinations next time, a more interesting setting and hey, lets have some of those cool side dungeons to explore again please - the tomb raider-esque puzzly bits were a lovely break from the fights.

Yeah Connor was too stoic in AC3. And there wasn't nearly enough neck-stabbing. And once I got the hidden blade, knife, and tomahawk, I rarely used any other weapons in the game.
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