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9. Re: Morning Q&As Jan 31, 2013, 12:47 Creston
2nd_floor wrote on Jan 31, 2013, 12:23:
OK, cool.
You're right Valve/Steam does not force developers to use it, but they do force their ways on users, the way they want us to manage games.

I'm not quite sure what you mean? Steam's a GUI that obviously forces you to work within its confines, but that's true for every application out there. I'd much rather not use the fucking Ribbon in Office, but since it's there, I have to use it. I'm not sure that really falls under controlling/forcing.

The only thing I wish Steam would allow you to do (beyond install to separate folders if you want to) is to stay on a previous patch. I understand Valve's point of view from it (it's a logistical support nightmare), but like in the case of Skyrim where an early patch badly broke things and people wanted to revert to an earlier patch, and Steam of course does not allow you to. Even worse, Steam forced you to update before it would let you play. That's a shitty thing (and despite Steam saying they've fixed it, it still happens. I didn't want the last Borderlands 2 patch, but I couldn't play until I'd updated...)

I hope to see consoles die off and the PC rise again, but that may be a joke. I think the console model has really taken a bite out of PC gaming.

Consoles will never die, as they've been around longer than PCs, really. And consoles are a mixed bag, anyway. They've certainly been an inhibition on PC games, especially now, where the power of our PCs is ignored by games because they need to run on the decrepit hardware of the consoles, and of course for awhile we've been getting nothing but shitty straight port after shitty straight port.

On the flipsides, consoles have expanded the gaming market and audience to the point where it is now the #1 entertainment industry, and with that have come some benefits. Most notably, vastly improved production values for games. This may not be to everyone's liking, and it certainly isn't necessary for every game, but a game like GTA, or RDR, or Skyrim, wouldn't have existed in the mid 90s because there was not enough market to support it. (obviously leaving the hardware angle out of it.)

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