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BioShock Infinite PC Q&A

The Irrational Games Website now features a Q&A on the recently revealed specs for the PC edition of BioShock Infinite, their upcoming first-person shooter sequel. There are a few answers covering Steam support, saying that Steam is required, Steam's standard DRM will be used, and boxed copies will include Steam keys. They also say the game will have full widescreen support and will be able to play at the maximum framerate supported by your system, and discuss OS support, saying it will be Window 8 "compatible" and not "certified," and that there will be no Windows XP support.

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30. Re: BioShock Infinite PC Q&A Jan 28, 2013, 18:22 StingingVelvet
 
Beamer wrote on Jan 28, 2013, 14:50:
I don't get how you deny the very video someone posted here as inaccurate and say "it's because you played Quake!"

Dude, the brain expects to see a certain field of view. A monitor becomes like a window. If you don't see as much as you're supposed to the brain gets... mixed.

The video is talking about optimum FOV. I know all about it from years spent at the widescreengamingforum. What it doesn't talk about is game assets and perspectives being designed around the FOV and how altering it creates fisheye.

I would rather my 4:3 games fill my screen but I am not going to stretch them to do so. Similarly while in some games, like say Dishonored, I would want a higher FOV, it is not worth distorting the image to achieve it.

If it made me sick I would likely accept the fisheye, but it doesn't. My entire point is people are different, FOV bothers some more than others, and fisheye bothers some more than others, and in the end it is SUBJECTIVE. That is my point.

The only people I am complaining about are ones who act like it is not subjective, and portray low FOV games as broken. Totalbiscuit is a good example.
 
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