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| [Jan 24, 2013, 10:29 am ET] - Share - Viewing Comments |
SaveHomeworld.com is a new campaign looking to crowdsource funding to acquire the Homeworld IP, as the highly regarded space-based RTS series was apparently not one of the assets SEGA picked up when they bought developer Relic from THQ (thanks VG247). The site was launched by startup indie developer teamPixel, and here's what they say they are attempting to accomplish: 13 years ago, one of the most legendary sci-fi games was released, and the space RTS genre took a giant leap forward in innovation and fun. Yet, somehow, nearly 10 years later, fans are still waiting for the next installment of the Homeworld franchise. We here at teamPixel, LLC are tired of waiting for the next Homeworld game and would like to rally fans together to bring the franchise back. The THQ bankruptcy has given all of us a massive opportunity to put Homeworld back in the hands of gamers. teamPixel respectfully requests the support of Homeworld fans everywhere in helping us raise funds to acquire the Homeworld franchise from THQ during their bankruptcy. With the franchise in hand, we would be able to pursue 3 initiatives for reviving the series:
- Homeworld on GoG.com and Steam. Easier access for old and new fans alike!
- Homeworld Touch - A legendary game with a modernized interface!
- Homeworld 3. Enough said.
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Re: Indie Dev Seeks Homeworld IP |
Jan 24, 2013, 19:54 |
Clancy |
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Panickd wrote on Jan 24, 2013, 15:30:
Clancy wrote on Jan 24, 2013, 15:22: Do they not know that Relic already released the source code to Homeworld? What is missing is a clear license for the said source code. Would also be cool if THQ just released the whole thing as freeware. A source code release doesn't include the game assets and even though it's been out for 9 years now no one has done anything at all with the code short of a halfway Linux SDL port. And at this point I don't think THQ is in a position to give away anything their creditors think they can sell for even a few bucks. True, but, nobody can do anything with the source, since the license don't allow it. Heck, the license they used pretty much made it so nobody can use it for anything, except personal use. Anything else is breaking the terms of the license, which means, it can't be included in any linux distros, even if all the assets were redone.
That is why people have been trying for years to fix it, but THQ never did respond back, so everything is in limbo.
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