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SimCity EULA to be Fixed

The SimCity Facebook Page has a follow up to the story we helped break on Sunday about worrisome language in the EULA for the upcoming SimCity reboot suggesting beta testers would lose access to all EA games for failing to report bugs in the beta (thanks Joe). Here's word:

Heads up, Mayors – it’s been brought to our attention that there’s been some confusion regarding the bug-reporting policy in the EA beta test agreement for SimCity.

Don’t worry – EA has never taken away access to a player’s games for failing to report a bug. In fact, we’re in the process of updating our agreement to make this point clear before the beta starts this Friday. If you have any more questions, read our FAQ: http://bit.ly/UCpuAA

Hope to see you in the beta Friday!

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29. Re: SimCity EULA to be Fixed Jan 23, 2013, 18:19 Panickd
 
Redmask wrote on Jan 23, 2013, 17:58:
I would much rather they fix the game than the EULA, I really don't want to see SimCity shitted up with microtransactions and permanent connection crap. What happened to game sales just being enough? What happened to making a good product and standing behind it? The pursuit of money is all encompassing, there will never be enough, always another embarassing barrier to bust through.

I get it now, this is how old people feel when they talk about the good old days

Just because a developer has designed a game to operate in a way that you don't like doesn't mean that game is broken or in need of being "fixed". No one looks at a game designed to be an MMORPG (Elder Scrolls Online, anyone?) and says, "Always online? Fuck that shit! Remember when you used to be able to play RPGs by yourself? Ah the good old days!"

If you want to play SimCity by yourself SimCity 4 still works (as does SimCity 3000 and SimCity 2000, and hell, even the original with a bit of DOSbox hacking). This SimCity was designed to be played online. If you don't like it, don't buy it and don't play it.
 
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