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| [Jan 19, 2013, 6:11 pm ET] - Share - Viewing Comments |
Blizzard CEO Chief Creative Officer Rob Pardo has added his thoughts to the forum post from Jay Wilson about leaving the Diablo III team. Rob expresses disappointment at some responses to this, expresses pride in the action/RPG sequel, restates Blizzard's commitment to refining Diablo III "until it is the best game in the franchise," and takes full responsibility for who the game turned out: This thread saddens me greatly. I know that the Battle.net forums have earned a reputation for rough justice, but I do not believe justice is being served by how people are speaking about Jay’s departure from Diablo III.
I am very proud of the Diablo franchise and what the team was able to accomplish with Diablo III. As a gamer I have enjoyed the game and played for many, many nights with friends and family. I’m not, however, going to use that as an excuse. The Diablo community deserves an even better game from Blizzard and we are committed to improving it. We have a talented team in place and have no intention of stopping work on Diablo III until it is the best game in the franchise.
I’m the only person in this thread who has actually worked with Jay. I hired Jay to head up the Diablo project and had the pleasure of getting to work with him, both in building the team and designing the game. He has great design instincts and has added so much to the franchise with his feel for visceral combat, boss battles, and an unparalleled knack for making it fun to smash bad guys. I’ve worked with many, many designers at Blizzard and Jay is one of the best. He has a great career at Blizzard ahead of him and I guarantee that you will enjoy Jay’s game designs in future Blizzard games.
If you love Diablo as much as we do, then please continue to let us know how you feel we can improve the game. If you still feel the need to dish out blame, then I would prefer you direct it at me. I was the executive producer on the project; I hired Jay and I gave him advice and direction throughout the development process. I was ultimately responsible for the game we released and take full responsibility for the quality of the result.
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Re: Rob Pardo on Jay Wilson and Diablo III |
Jan 21, 2013, 20:51 |
Reactor |
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Suppa7 wrote on Jan 21, 2013, 16:05:
Reactor wrote on Jan 20, 2013, 21:14: Trying to put people liking the game down to 'kids' and their lack of knowledge is moronic, plain and simple. No it isn't, kids don't have a gaming history going back 20+ years. So even a shitty game will seem AWESOME because there is nothing to compare it against in their limited lifetime thus far.
It's the same way how many console call of duty players can't get into quake because they never grew up playing Quake 1, quake 2 and quake 3. They will say things like "I can't get over the graphics bla bla bla". That is a sign you're not really a gamer, since gameplay is not what you play games for but aesthetic cinematic experiences aka cod and it's clones.
It's a totally rational and valid observation that applies to millions of people. Aside from you trying to fill me in as if I'm 4 years old, is it an observation or is it not? You say, "no" as if your opinion is fact and then you say it's an observation. Unless you have a white paper with some stats on it we're not talking fact. You're right you have a rational observation, but it's still stupid to throw your angst against a portion of society when all you have to go on is a guess. |
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