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| [Jan 18, 2013, 09:13 am ET] - Share - Viewing Comments |
This downloads page now offers an updated version 2.288 of Evochron Mercenary, the space combat and exploration game from indie developer StarWraith 3D games. Here are the changes in the new version, which is also available as a trial version:
- Improved rendering performance for most systems.
- Mod placement options added for text chat/message log.
- Improved activation performance for the dynamic cube mapping system for planetary water (eliminating the 0.5-1 second pause on planetary descents).
- New loading mechanism applied to planet meshes and city meshes to better support systems with limited/restricted hard drive performance/functionality (ie file error 105).
- Fix for loading issue causing stored custom weapons in hangars to have removed stats.
- Updated collision system for planetary terrain to reduce overall memory use.
- Training mode can now be completed using profiles saved in other systems.
- Adjusted click ranges in configure controls menus.
- Improved lens flare masking for capital ships.
- Several minor bug fixes.
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Re: New Evochron Mercenary |
Jan 19, 2013, 00:59 |
jimnms |
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Although I bought it on sale last year, I didn't start playing it until recently. It does have a story and a goal, I guess ItBurn didn't pay attention to the message at the start of the game instructing you to go to a certain planet and accept a specific job to begin the story.
You can ignore the story and do your own thing, which is what I did at first. When I tried to use the jump drive and go to the planet, it said my jump drive wasn't capable of making the jump. I didn't realize you could set the auto pilot and it would plot a course making several jumps (or do it yourself manually), and there was a jump gate near by that took you closer.
I thought I needed to upgrade first, so I hung around the starting star system doing odd jobs to upgrade my ship. I finally started the story missions, which so far are basically tutorial type missions that I'd already done. I was having fun I got to the combat part of the story missions.
I guess the missions scale to your rank or something because I constantly get my ass kicked. I looked in the forums and found a link to some tutorial videos, and when the guy gets to the mission I'm on, he only has to take out two weak ass ships. When I get it, it will be either 3 or 4 tougher ships. The closest I got was when it was 3 ships. I managed to take out two, but had to use my jump drive go get out. My hull was damaged, and there happened to be a station nearby. I docked, repaired and went back to the location where the ships were, but the last ship was no where to be found.
I went in the game intending to play as a mercenary, doing whatever to make money, but not primarily a fighter. |
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