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| [Jan 17, 2013, 9:04 pm ET] - Share - Viewing Comments |
This trailer from CD Projekt RED features pen-and-paper RPG creator Mike Poundsmith explaining the underpinnings of the RPG system in Cyberpunk 2077, the upcoming computer RPG. There's also an extensive feature here on the making of the recent teaser trailer for the game. Speaking of which, we have more from CD Projekt RED studio head Adam Badowski on the hidden tease for a February 5th announcement, which many think will be related to The Witcher series: Many gaming fans noticed the hidden message in one frame of the teaser trailer. “As you may know, Cyberpunk 2077 isn’t the only title we are working on. Those of you who watched the teaser trailer carefully know that something big is coming on the 5th of February. Everything will be clearer on that day. Right now I can only say that, for the first time in the history of our studio, it will be a fully open-world game (just like Cyberpunk will be). We also remember our games’ trademark engrossing and non-linear storytelling. In the studio, the strong bond of these two elements - an open world and a captivating tale - is what everyone is trying to achieve. Both Cyberpunk 2077 and the second game draw upon these two pillars to bring our vision of a perfect RPG to life,” comments Badowski
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| 19. |
Re: More on CD Projekt RED's Upcoming Announcement |
Jan 18, 2013, 10:01 |
InBlack |
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Raptor wrote on Jan 18, 2013, 08:51:
InBlack wrote on Jan 18, 2013, 03:47: I dunno, something about the Witcher series turns me off. I couldnt get into the first one, and I really did try. I think what really bothered me was that I was playing a "specific" character, with "specific" skills. It didnt feel like a real CRPG, more like a glorified action adventure game, sort of like Lara Croft only with less boobs.... For me on the other hand it was hard to understand this comment since it had a strong character, a skill tree and a ton of RPG elements. Just because you can't make your own random looking dwarf with a funny hat doesn't make me think of a game with that gameplay as less of an RPG. It actually strenghtened the game is it had a very unique lore, characters, a strong story and a very mature theme.
In fact I have problems getting into the usual D&D games because they feel all the same due to essentially the same magic, weapon, character and lore concept. I get what youre saying, but it just didnt work for me. You are the Witcher, which is kind of cool, but why cant I be a Paladin? Or a Mage? Or a Prostitute? Its weird because I really liked Mass Effect for example. Or at least I really liked Mass Effect 2, and that had a shitload of really crappy RPG elements. But I liked it as an action game. The Witcher on the other hand gave me too many options for an action game, and not enough for a full blow RPG. Do you get what Im saying here? It got stuck in between which was fine for most people I guess, not for me...eh.... |
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