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Path of Exile Open Beta This Month

Grinding Gear Games announces that open beta testing of Path of Exile begins on January 23rd, offering the chance to sample this upcoming action/RPG. "We're excited to have reached the point where we can finally throw open the doors and invite everyone in," said Chris Wilson, producer for Grinding Gear Games. "We have one of the best and most supportive communities on the Internet, and their input has been invaluable in making Path of Exile what it is. We hope they'll be delighted with all the new content." The open beta will introduce content from Act 3, and there will be no character wipes after it begins. Here's more on the game:

Path of Exile is a PC online action role-playing game set in a dark fantasy world. Featuring ethical microtransactions, the game is free-to-play, but not pay-to-win. Playing as one of six character classes, players find themselves banished for their past misdeeds to the dark fantasy world of Wraeclast. There, they will encounter hundreds of species of opponents laden with loot and mysterious artifacts as they explore the abandoned continent.

Key features of Path of Exile:

  • A dark and deep action RPG
  • Build unlimited unique characters on a gigantic skill tree
  • Combine over 110 skill gems to create unique combat strategies
  • Explore a dark and gritty world rendered from a fixed 3D perspective
  • Download and play for free, but never 'pay-to-win'
  • Explore randomly generated levels for extreme replayability
  • Craft weapons, magic items and even end-game maps to become more powerful
  • Cooperate or compete with thousands of other exiles in a persistent online world
  • Ascend online ladders in every game mode
  • Battle in PVP tournaments for worldwide recognition

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21. Re: Path of Exile Open Beta This Month Jan 10, 2013, 15:38 Krizzen
The way I usually describe Path of Exile is a stark contrast to Diablo 3 in almost every way.

- Story is there if you want it, and it's not spoon fed or forced upon you
- Passive skill tree vs. Diablo 3's
- Gems are skills instead of simple stat boosts, and they can be linked with other skill gems to boost or modify the regular skill
- Dark atmosphere -- no ponies here!
- Dark dialog and style. Surely important characters won't die to butterfly magic in PoE
- Goldless economy. Even ID scrolls have value
- End game has variety via random maps that open portals to random dungeons. The maps can have modifiers like +20% item quality, or take constant chaos damage. Contrast this with Diablo 3's end game where you grind the exact same exact areas over and over without much randomization at all
- Crafting is meaningful though costly, and in my opinion, rightly so
- PVP is in
- Competitive and rewarding ladders with interesting game modes like cutthroat where you can PK anyone and take their items
- Ridiculously passionate developers who are ALWAYS in touch with the community. It's not uncommon for the lead developer to drop in and chat with players from time to time
- Lots and LOTS of viable builds. While there are always a few cookie cutter builds, there are just way too many viable options it's mindblowing. Definitely not spin2win like in Diablo 3
- Developers are very much against pay-to-win, but extra stash tabs are really cool =)
- Free vs. $60
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