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Guild Wars 2 Bans

Massively has word on permanent bans that have been handed out in Guild Wars 2 for users taking advantage of a way of exploiting snowflakes during their Wintersday event. They point to the Guild Wars 2 Forum and Reddit for details on this, but we can only find the relevant post on the latter, while VG247 points the way to this post with more on the topic. In the post on the GW2 Forum there is also a promise of a long-term roadmap for ArenaNet's MMORPG. Here's what they are saying for now:

To set expectations accordingly, the January release will be a relatively small release that sets the table for the stories and features we plan to roll out with the Feb/March releases and beyond. Also, there will be no new race, profession, or new region with these larger Feb/March releases. One of our major goals with these releases is making our existing world as strong as possible, ensuring there are reasons to go to all the locations in the world we’ve already built, and strengthening the core game we’ve provided. In saying this will be an expansions worth of stuff in these releases, we’re talking about the number of new features that will be rolled out across PvE, WvW, and PvP in early 2013, which usually you’d only find in an expansion for a traditional MMORPG.

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21. Re: Guild Wars 2 Bans Jan 4, 2013, 11:50 Creston
 
jacobvandy wrote on Jan 3, 2013, 21:29:
An exploit is just a cheat that isn't detected until somebody reports it. People who get banned for exploiting aren't your average player who might stumble across something like that, benefit from it, and then think "WTF?" and maybe try to do it again once or twice... You have assholes who will figure something like that out, or hear about it from their asshole buddies, then spend EVERY WAKING MOMENT abusing it to their gain, knowing full well it could be reported and fixed at any moment.

IIRC, the first big one had to do with an error in pricing for karma vendor items, and allowed several hundred people to accrue hundreds or even THOUSANDS of gold (not copper, not silver, but gold pieces) within the span of a day or two. You can imagine what sort of damage people can (and did, to an extent) do to the economy with that kind of immensely disproportionate wealth... Once the devs find out about it, they just hope they aren't caught, or that they decide to do a rollback/correction instead of ban. By that time, though, they may have spent a boatload of it or divvied it out to the degree where it would be too costly in man-hours to figure out how to fully eradicate the virtual equivalent of counterfeit currency.

I'm very glad Anet takes such a rigid stance on that kind of bullshit.

Yeah, but then they "fix" it by making karma items untradeable, thereby fucking over the entire fucking playerbase.

Creston
 
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