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AoE Online Content Development Ceasing

The Age of Empires Online Blog announces that Ensemble is ceasing the development of new content for the multiplayer RTS game, though there is a small amount of new stuff still in the pipeline that they will complete before shutting off the tap. They stress that nothing else is changing, and that the game will continue to operate as before, and will be fully supported. They explain the reason for the change in a brief FAQ: "Because creating top-tier content, as we have been for the last year and a half, is very expensive—too expensive to maintain for long, as it turns out. We can no longer afford to keep creating it. AOEO already has a very large amount of high-quality, hand-crafted entertainment, and adding more is no longer cost-effective." Thanks Massively.

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8. Re: AoE Online Content Development Ceasing Jan 4, 2013, 06:36 Kajetan
 
Mashiki Amiketo wrote on Jan 4, 2013, 05:20:
Sadly they've probably just killed AOE off fully with this massive screwup.
Yupp. Ensemble was killed, because MS wanted to please the investors which were unhappy with the perfomance of the entertainment division so MS closed everything which was not Zune or XBOX.

Knowing that AoE was a popular and profitable franchise (just look at the Steam charts where AoE3 is constantly in the at least Top 20), they thought they might please the investors when they turn this franchise into a hype F2P casual game, because casual gaming and F2P are, you know, "important".

In the end, nobody was happy. Not the investors, nore MS, nore the customers. Good job, everyone!
 
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