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| [Jan 02, 2013, 10:18 am ET] - Share - Viewing Comments |
A Polytron Corporation Blog offers the "state of the Poytron," revealing plans to port their console platformer Fez to other platforms (thanks GameInformer/ VG247). Here's word, which does not specify what systems they are targeting: 2013 is going to be an interesting one, too.
For one, FEZ will finally be ported to other platforms.
Yes, i’ve heard you, dozens of people emailing me everyday telling me how much of an idiot i am for not porting FEZ to everything.
We also have some exciting plans for the soundtrack, and something about a US branch?
Beyond that however, the future is uncertain for polytron.
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Re: Fez Ports Planned |
Jan 2, 2013, 10:37 |
ASeven |
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Verno wrote on Jan 2, 2013, 09:50: I remember this guy (Phil Fish):
Fez is a console game, not a PC game," he states, emphatically. "It's made to be played with a controller, on a couch, on a Saturday morning. To me, that matters; that's part of the medium." I get so many comments shouting at me that I'm an idiot for not making a PC version. 'You'd make so much more money! Can't you see? Meatboy sold more on Steam!' Good for them. But this matters more to me than sales or revenue. It's a console game on a console. End of story." He only recently started changing his tune after Fez underperformed on the consoles supposedly. He was also refusing to do a patch due to certification costs on the console, not sure if that ever happened or not. Not sure I want to put money into this when he has those kind of business practices, lots of other cool games to play. That quote is truly ironic considering he's now turning to the PC to get more money. Holy shit this guy gives all indie devs a bad name. |
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