|
|
 |
| [Dec 29, 2012, 2:32 pm ET] - Share - Viewing Comments |
The Tech Report - Improving the PC as a gaming platform: the hardware.
The new spec would clearly involve some compromises, since you can't simply step up and demand that every new computer feature a Radeon 7970, 32GB of RAM, and a six-core CPU with Hyperthingamabobs. However, let's take a page from our own System Guide's Econobox. MPC-HD could set the bar at, say, a Radeon 7770 graphics card ($120 or so) and a Core i3-3220 processor (around $130). Those components provide solid gaming performance at 1080p in the vast majority of titles, even with anti-aliasing enabled. They would be a perfectly reasonable baseline to aim for—one that provides many times the horsepower of current-generations consoles.
Setting a baseline would make life easier for developers, as well. Let's imagine MPC-HD has multiple levels, and when publishing your game, you can simply state that the minimum requirement is MPC-HD Level 1. That's easy for developers to code for, easy for buyers to follow, and easy for manufacturers to advertise and profit from. One can only wish.
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 15. |
Re: More Big Picture Details |
Dec 29, 2012, 23:03 |
HorrorScope |
|
|
killer_roach wrote on Dec 29, 2012, 22:03:
Axis wrote on Dec 29, 2012, 20:39: Game manufacturers already label minimum requirements. In all seriousness, though, a lot of system requirements are especially confusing to people who aren't familiar with PC hardware. Clint Eastwood... Unforgiven... "They should familiar themselves then."
Those that would be confused by it, aren't really a target audience. It is what it is, newer generations will overcome. |
|
 |
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.