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| [Dec 29, 2012, 2:32 pm ET] - Share - Viewing Comments |
The Tech Report - Improving the PC as a gaming platform: the hardware.
The new spec would clearly involve some compromises, since you can't simply step up and demand that every new computer feature a Radeon 7970, 32GB of RAM, and a six-core CPU with Hyperthingamabobs. However, let's take a page from our own System Guide's Econobox. MPC-HD could set the bar at, say, a Radeon 7770 graphics card ($120 or so) and a Core i3-3220 processor (around $130). Those components provide solid gaming performance at 1080p in the vast majority of titles, even with anti-aliasing enabled. They would be a perfectly reasonable baseline to aim for—one that provides many times the horsepower of current-generations consoles.
Setting a baseline would make life easier for developers, as well. Let's imagine MPC-HD has multiple levels, and when publishing your game, you can simply state that the minimum requirement is MPC-HD Level 1. That's easy for developers to code for, easy for buyers to follow, and easy for manufacturers to advertise and profit from. One can only wish.
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| 11. |
Re: Op Ed |
Dec 29, 2012, 20:39 |
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Game manufacturers already label minimum requirements.
I've never had a problem having a game immediately play after install. Optimizing happens tho after that point, either built in or manually tweaked.
Course I'm an enthusiast. I started back in the c64 days, and it's all so smooth and 'modular' these days with all the engines, wikis and faq's. So much smoother than compared to the dos nighmares in the 80 and 90s (I enjoyed it then too, but many didn't).
But really can't label a PC -- hell most don't even have flash installed by default. What then for those facebook guys?
No different than anything 'enthusiast' - wanna jump in gotta be at least a bit prepared for some learning trial and error. Read a few articles, ask a few friends, make a few posts - all pretty simple stuff.
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