|
|
 |
| [Dec 14, 2012, 11:21 am ET] - Share - Viewing Comments |
Capcom Unity has word that the Windows edition of DmC Devil May Cry will be released on January 25th, offering not one but two videos showing off PC gameplay, some screenshots from the Windows edition of the action/RPG, along with these details and system requirements: Yes, the gorgeous PC version of DmC is coming on January 25th, 2013, just ten short days after the console versions. It'll be available at retail across Europe, and digitally via Steam and EA Origin for both North America and Europe.
As you might expect, the PC version will be compatible with both keyboard and mouse, Xbox 360 controller and all third party direct input controllers. It will also be capable of running at 60 FPS and beyond, for those counting. DLing via Steam will allow you to take advantage of Cloud saving, achievements, friends support, and leaderboards.
Hit the jump for required specs and some screenshots!
Minimum System Requirements:
OS: Windows Vista®/XP, Windows 7, Windows 8
Processor: AMD Athlon™ X2 2.8 GHz or better, Intel® Core™2 Duo 2.4 Ghz or better
Memory: 2 GB RAM
Hard Disk Space: 8 GB free hard drive space
Video Card: ATI Radeon™ HD 3850 or better, NVIDIA® GeForce® 8800GTS or better
DirectX®: 9.0c or greater
Sound: Standard audio device
Recommended System Requirements:
OS: Windows Vista®/XP, Windows 7, Windows 8
Processor: AMD Phenom™ II X4 3 GHz or better, Intel® Core™2 Quad 2.7 Ghz or better
Memory: 4 GB RAM
Hard Disk Space: 9 GB free hard drive space
Video Card: AMD Radeon™ HD 6950 or better
DirectX®: 9.0c or greater
Sound: Standard audio device
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 17. |
Re: DmC Devil May Cry for PCs Next Month |
Dec 14, 2012, 16:46 |
jdreyer |
|
|
Ugh, this looks worse than Darksiders. No physics to speak of, nothing has any weight, weapons seem to have little impact or effect requiring probably 3 times the number of strikes I'd expect, enemies don't seem threatening, etc. It does have nice graphics but game play and motion is much too consoly for me. Not for me, I think.
If I'm honest, this game isn't that much different from Diablo or Torchlight (gameplay, I mean not perspective), but I have no idea why I enjoy those while this looks like so much drudgery. Does this game of loot and skill trees? |
|
 |
 |
|
 |
|
 |
|
| Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. |
|
|
|
|
| |
|
|