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| [Dec 07, 2012, 9:39 pm ET] - Share - Viewing Comments |
Ubisoft is planning a patch for Far Cry 3 to allow customization of the game's heads-up display and de-clutter the screen by choosing elements to toggle off. They sent the following statement on the topic to Kotaku: Based on feedback from both press and fans, the Far Cry 3 production team is working on a patch that will allow you to toggle most HUD/UI elements based on player preference. The patch will also avoid issues encountered in the .dll hack that might create a mission walkthrough break (missing QTE prompts, critical information, etc;). The team is excited about how the Far Cry 3 community and fans of the game are enjoying themselves, and finding new ways to experience the Rook Islands. More news will be coming on the patch shortly…
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| 22. |
Re: Far Cry 3 HUD Patch Planned |
Dec 11, 2012, 01:13 |
Krizzen |
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coldcut wrote on Dec 8, 2012, 04:21: Comments remind me of If Quake was done today, this video is quite accurate, unfortunately... Wow, thanks for that. I've seen it before, but it was just as good the second time.
I haven't played FarCry 3. I'm assuming it's a typical, modern hand holding FPS/RPG?
It would be nice to see a game marketed by how the game throws you in, and it's up to you to figure it all out. That's a big part of gaming to me. I think that's why I enjoy Elder Scrolls games (though they're doing more, and more hand-holding...) and why I liked Ultima Online so much. UO in Felucca was one of the most unforgiving, yet exhilarating game experiences I've ever had. |
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