Dunwall City Trials will include 10 challenge maps that will test and track your combat, stealth and mobility skills. Creatively combine your supernatural abilities, weapons and gadgets to eliminate as many targets as possible, fight off waves of tallboys, guards, weepers and thugs, or take out targets in a non-stop run of drop assassinations. Dunwall City Trials also features a new set of achievements and trophies as well as a global online leaderboard.
Accomodating the trailer is Dan Bull’s “Dishonored Rap” track. You can listen to the full track on his YouTube Channel.
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The Half Elf wrote on Dec 6, 2012, 12:21: *spoiler tags in use*
In the first mission you need to kill him and you can save the uncle. So I went to the office and switched the cups (first time). So I googled to see if anything else could be done with the Uncle. Turns out you can spill both drinks, they go down to his secret lair and you can either kill him or knock him out to save the uncle. Well also if you knock the guy out, you can take his body back to the interrogation room, go get the brand and brand him. This is the part that bugged the shit out of me. You have the really awesome cool way to do a non-lethal mission and there isn't a single hint or anything that suggest you could do this. I'd like to see all the cool bits in the game, but hate spoiling them by having to google them as well
I almost did that, but decided to assassinate eventually (drink switch) Hints were in the books about the procedure and what it means, then you found the interrigation room and the branding stick which was marked as a quest item.
Rest wasn't laid out as far as I recall, but I figured you would have have to get him back to the room somehow, so probably knocking out.
What I loved is that it didn't list any options straight away and you had to find out everything yourself either by accident, reading around or talking to people.
I imagine a lot of people could have had issues with the lack of constant direction and a lack of someone dictating your every move to you over an earpiece.