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Star Citizen FAQ; System Requirements

The Kickstarter for Star Citizen has some updated answers to frequently asked questions about Cloud Imperium's upcoming space simulation (thanks nin). The Star Citizen FAQ on the Roberts Space Industries Website has also been updated with these new FAQs, which cover things like their gameplay, their business model, and more. Here's word on system requirements:

There will be a lot of optimization in the next 24-months, plus the usual fast pace of technology, so it is hard to say absolutely. At the moment you will be able to play it on a dual core PC with a GTX 460 or greater and 4GB of system memory. If you’re running an i7 2500, 2600, 2700 or better with a GTX 670 or greater then the stars are the limit! Since the game is built on CryEngine, their system requirements will stay roughly the same as ours.

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18. Re: Star Citizen FAQ; System Requirements Dec 5, 2012, 08:47 theyarecomingforyou
 
Dev wrote on Dec 4, 2012, 13:19:
And yes it is soon. They shouldn't have bothered until it got a little more optimized. They are more likely to scare away people at this point.
It's important to note that they have a different relationship to the consumer than most developers. For starters, they have already pulled in a huge amount of money and people are already committed to the project regardless of how it turns out. They also have a duty to inform their backers more like they would a proper publisher, which includes showing media much earlier than they normally would and giving approximate specs early on. I see such openness with the community as a very GOOD thing and it highlights the strengths of the PC community.

RAM is incredibly cheap, so that's not going to be an issue for upgrades. The GPU is more demanding than average but it's not an absolute minimum and it will be pretty cheap to get a powerful enough GPU at release.
 
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