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No BioShock Infinite Multiplayer

Ken Levine's Twitter feed reveals that BioShock Infinite will not include any form of multiplayer support. The designer expressed skepticism early on about the inclusion of multiplayer in Irrational's shooter sequel, though a recent job posting seemed to indicate it would indeed be part of the game. Now in a series of responses to questions about multiplayer support, he puts several nails in the coffin for this prospect, saying: Nope, No Multi, No MP in Infinite to being badgered about the prospect, leading to an exasperated retweet: "Thank sweet baby Jesus no multi ---That's exactly the reason we don't have it. That kid is persistent." Thanks nin via Kotaku.

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29. Re: No BioShock Infinite Multiplayer Nov 26, 2012, 14:21 Parias
 
PropheT wrote on Nov 26, 2012, 13:10:
Beelzebud wrote on Nov 26, 2012, 12:25:
I never once wanted a MP mode for Bioshock, or System Shock 2 for that matter, so I don't see the point to having one in this.

System Shock 2 had multiplayer. I played through the majority of the game co-op on a LAN.

Agreed, this is actually the only way I've ever played through the game. The annual three-way System Shock 2 co-op sessions my local LAN group has are the things of legend.

I do concur that competitive multiplayer might not be a super good fit for BS: Infinite, but I do find myself wishing it would have co-op play implemented, just because co-op in SS2 was so darned fun. I always wished the previous Bioshock releases had co-op as well.
 
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