The Kickstarter Page for Elite: Dangerous now includes a new video developer diary on the topics of multiplayer and spaceships in Frontier Developments' upcoming space combat remake (thanks Trueman832). The clip includes narration from designer David Braben, and shows off gameplay footage. Additionally, the backer rewards for the project now include several options that include physical copies of the game.
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Minecraft was one guy for a long time, and I would say is bigger in scope than limit theory. Procedural generation is a great way for a single developer to accomplish a lot; because content creation is the slowest part of the development process. If you get a bad system, just generate another one.
I don't know what it is about the movement of this video, but it made me dizzy. I don't usually get dizzy watching games, even things like descent, so I'm not sure what is messing with me about it. The damage model and heat mechanics sound pretty interesting though.
I have to say all these projects interest me. I'd love for them all to get funded and completed.