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| [Nov 19, 2012, 12:05 pm ET] - Share - Viewing Comments |
An interview on IGN answers some "burning questions" about Grand Theft Auto V, the next installment in Rockstar's open-world action series (thanks VG247). Along the way Dan Houser replies to a question about the prospects for a PC edition of the game, which we've presuming is a given based on history. Here's word: Everything else is up for consideration. That's all I can give you. The main thing is we are not... we are a third-party publisher. We're not Nintendo, we're not Sony, we're not Microsoft. We love all of them in different ways. But we can do what we want wherever there's the appropriate business opportunity and chance to find a market. If that's on Apple we put something on Apple. Wherever it might be. I think that's the fun in what we do. We see ourselves as a content company that uses technology. We don't make it; we use it to make the most fun stuff.
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Re: Rockstar: GTA 5 for PC |
Nov 19, 2012, 21:22 |
jacobvandy |
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Prez wrote on Nov 19, 2012, 18:27: I'm not getting why people are still considering a PC version inevitable after reading that interview - terminal optimism maybe? It's not like dude has a reason to be coy, not with the insane success of GTA on consoles. I understand that all other version made it to PC, but like they say on all those investment commercials 'past performance is NOT a guarantee of future results.' Yet again, they do have reasons... Millions of little green ones, in fact. Console exclusivity is a thing, it has been Rockstar's thing for a decade. At least as far as Grand Theft Auto is concerned. They NEVER officially confirm a PC version until MONTHS after the console release. (Ex: GTA IV came out in April '08, no PC announcement until August, then it released in December.) Until then, you get PR people talking like politicians, because their hands are tied.
Hell, if you go back to GTA III, the Xbox version was initially in the same boat as PC -- to be released six months later -- but Sony paid them (Take-Two) to extend that and have it all to themselves for two full years. It did wonders for them, then, so it's easy to understand why they still do it today, with every major release. Only difference is now Microsoft coughs up enough dough to match, so only PC, with no single giant corporation to watch over its interests, is left out in the cold.
What is it you are unable to understand about this situation? I'm asking honestly... |
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