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| [Nov 19, 2012, 12:05 pm ET] - Share - Viewing Comments |
SlashGear - Sales Mean Nothing: Call of Duty Has Gone Stale. Thanks HARDOCP.
But I’ve had enough. The Call of Duty franchise has become one big, repurposed offering that gets customers to pay too much for what is essentially a bunch of new maps launched annually in November. Sure, there’s a bit of a storyline and the updates to online gaming are nice enough, but are they enough to justify calling the game an entirely new entry into the franchise? As far as I’m concerned, it’s just more of the same.
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| 17. |
Re: Op Ed |
Nov 19, 2012, 16:57 |
PropheT |
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Quboid wrote on Nov 19, 2012, 16:39: On a general note, it's easy to say we want innovation, it's much harder to actually come up with something innovative which withstands scrutiny. To me it's less to do with innovation, although that's still nice, but rather more to do with at least having some original wrapping paper.
It's a Games Are Art argument, but put it in the context of TV shows. You can get something like Firefly, that's maybe not absolutely incredible by itself but it's different and fun and enjoyably unforgettable...and it goes nowhere because it doesn't have the backing to stay alive. There's a large group out there with the means and talent to give us something to rival it, but instead you get CSI, CSI Miami, CSI Butte, CSI For Kids, CSI And Friends, CSI Mobile and CSI 2: Electric Boogalaoo because they make scads of money and you can sell them to people who don't normally care about the medium.
That's not to say every iteration of CSI is automatically terrible, it's just a disappointing and constant presence that money will win out over not just innovation but risk every time...and we don't get anything really meaningful and memorable without publishers willing to take risks. |
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