|
|
 |
| [Nov 13, 2012, 11:42 am ET] - Share - Viewing Comments |
The RIFT Website announces the new Storm Legion expansion for RIFT is now available, adding a bunch of new content to Trion's MMORPG. Here's word: Storm Legion™, the highly-anticipated first expansion to the award-winning MMORPG RIFT®, launches today in North America and Europe. Veteran Ascended can now travel to the ancient continents of Dusken and Brevane where their skills will be put to the ultimate test as they face off against the dragon lords Crucia and Regulos, ultimately determining the fate of plane-ravaged Telara.
Tripling the size of the game world with two new continents, the capital city of Tempest Bay, seven dungeons, and three raids, Storm Legion is one of the deepest MMO expansions ever. An epic questline will open up new adventures, increasing the level cap to 60 and propelling players into massive new zone events and heroic content. Additional features include four new souls (RIFT’s classes), player housing Dimensions, capes, new rift types, and much more.
“Storm Legion is a labor of love, and we dedicate it to our incredibly amazing players.” said Scott Hartsman, RIFT Executive Producer and Trion’s Chief Creative Officer. “Their feedback and critique throughout the expansion’s development really pushed it over the top, making it a truly special experience. Thanks to them, Storm Legion is huge, dynamic, and incredibly fun to play.”
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 7. |
Re: Ships Ahoy - RIFT: Storm Legion |
Nov 13, 2012, 12:56 |
Jivaro |
|
|
Ceribaen wrote on Nov 13, 2012, 12:37: I have been seriously tempted to get back into Rift after a year off because of the expansion hype.
Was a rather enjoyable experience really. Just had some schedule issues that made it hard to get together with people I enjoyed playing with that caused me to stop before (that and Skyrim and a few other games released about that time caused a few disappearances). The beta was a blast. The community and the developers really made the entire beta fun. That carried over to the first month. I too ran into scheduling problems when it came to subscribing however. I bought the game at launch precisely because I thought the game was well done and beta was so fun. The problem, and this goes for any subscription based MMO, is that I just don't have the time to play the game enough to make it worth the monthly fee. I totally understand why people would stay and pay to play though, I think it is one of the most enjoyable MMOs out there. If I had the time to devote to properly participating in PvP and endgame, I would pay the sub. |
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.